![]() SONIC LIBERTY, the new royalty free production music library by DYNAMEDION – Europe’s biggest game audio studio. Go to choose the tracks you like and use them as interactive psai® music within your Unity game. We are happy to officially announce our partnership with Dynamedion's vast royalty free music library Sonic Liberty / Klangfreiheit! Also, please check out our new webplayer Demo: Angry Bots * fixed PsaiCore.Instance not reinitializing properly on Level reload ![]() * fixed playback of wrong Segments when no Wrappers were used * added customized Inspectors for all Trigger scripts * PsaiSoundtrackLoader now supports Drag & Drop * introducing TriggerConditions: Just drag them on any GameObject that holds a Trigger component to further define when it should fire: * added a whole bunch of Trigger scripts that let you integrate and control a soundtrack without any scripting! We added tons of new features and further improved usability! Hi everyone! The lastest psai Update 1.5.15 is now available in the Asset Store! I am, however having issues running on Unity 5.0 Beta on OS X and are getting the following errors:Īssets/Psai/Editor/PsaiMultiAudioObjectEditor.cs(55,20): error CS0122: `' is inaccessible due to its protection levelĪssets/Psai/Editor/PsaiMultiAudioObjectEditor.cs(56,20): error CS1061: Type `UnityEditor.AudioImporter' does not contain a definition for `loadType' and no extension method `loadType' of type `UnityEditor.AudioImporter' could be found (are you missing a using directive or an assembly reference?)Īssets/Psai/Editor/PsaiMultiAudioObjectEditor.cs(59,20): error CS0619: `' is obsolete: `pressionBitrate is no longer supported'Īssets/Psai/Editor/PsaiMultiAudioObjectEditor.cs(172,16): error CS0122: `' is inaccessible due to its protection levelĪssets/Psai/Editor/PsaiMultiAudioObjectEditor.cs(173,16): error CS1061: Type `UnityEditor.AudioImporter' does not contain a definition for `loadType' and no extension method `loadType' of type `UnityEditor.AudioImporter' could be found (are you missing a using directive or an assembly reference?)Īssets/Psai/Editor/PsaiMultiAudioObjectEditor.cs(176,16): error CS0619: `' is obsolete: `pressionBitrate is no longer supported'Īny advice on how to proceed? In the meantime I'll use on Windows in 4.6 in the meantime. And posted a positive review: more folks ought to add this to their project pipeline IMHO. ![]() I’ve also been getting a lot of emails from audio students asking for help with Wwise implementation issues in the Unity 3D Game Kit, so I’m considering possibly making some kind of short tutorial or walkthrough to act as a standalone guide that hopefully helps people out? If you’re reading this and that’s something that would appeal to you, then definitely get in touch and let me know if there’s something in particular you’d like me to cover - I’ll see what I can rustle up when I get chance.Hey loving psai. Watch this space for a little bit longer, and I’ll have them out as soon as possible…I hope! These include my Steampunk Robot sound pack, as well as some music tracks from a couple of different projects that I never got around to releasing. I’ve also got a couple of half-finished projects I’ve had on the backburner for absolutely ages now, so I thought now would finally be a good time to actually get these finished up and put out in the world. ![]() ![]() I can’t go into any specifics, but I will say that I’ve worked at Immotion Studios on a couple of super fun projects throughout February and March, and I’ve been working as a freelance sound designer for We Make Audio since early Feb! It’s been a while since my last blog post, and despite the scary state of the world at the moment, 2020 has been a pretty busy year for me so far, despite all the chaos. Whilst things are on a bit of a lull at the moment and the flow of time itself feels convoluted, I thought now would perhaps be a good time to write a quick post on what I’ve been up to lately. Hope you’re all safe and well out there - at the time of writing, everything’s still in lockdown here in the UK with the Covid-19 pandemic. ![]()
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